Super Smash Bros. Ultimate releases a character belonging to Microsoft, Banjo-Kazooie. Banjo-Kazooie has a couple of games that were release on the Nintendo 64 and the Game Boy Advanced, but its most recent game was released in 2008 on Xbox 360 called Banjo-Kazooie: Nuts & Bolts. Note that it can also be played on Xbox One if anyone wanted to give it a try. Along with the new character, a new map and its music are released as well. Let’s take a look at the new Super Smash Bros. Ultimate character!
Many of Banjo’s moves come from the previous games. Many of them are identical to the moves from some games, just the animations may slightly differ to better fit the motion of Super Smash Bros. Ultimate. Their taunts are also from the original games.
Dash: Talon Trot
Jump: Flap Flip, Feathery Flap
Neutral attack: Claw Swipe
Flurry Attack: Rat-a-tat Rap
Dash Attack: Forward Roll
Down Tilt: Beak Barge
Up Smash: Bill Drill
Side Smash: Harisen Kazooie (Breegull Bash)
Neutral Air: Wing Whack
Back Air: Air Rat-a-tat Rap (3 hits)
Down Air: Beak Buster (down stab)
Neutral Special: Egg Firing / Breegull Blaster
Shoots a projectile forward, which slowly drops and bounces when it hits the ground. If you hold down the button, they will instead perform the move “Breegull Blaster” which is a projectile shooting straight forward. It does not drop in altitude. If held down Breegull Buster will auto fire but will gradually decrease in power. It can be canceled by crouching or shielding.
Side Special: Wonderwing
The same as it is in the original game, Wonderwing is an invincible charge attack which has priority over most moves. It can only be used 5 times during the duration of a stock, so the number of uses will be reset if you lose a stock. Wonderwing can be used as a recovery moves as well. Beware, you can be grabbed while performing the move.
Up Special: Shock spring Jump
This uses the spring pad from the original game. Opponents can be hit by the spring, and it can be thrown. Contrary to most other up specials, you can still perform a jump in mid-air after using it. The High of the jump will change depending on how long the button is held.
Down Special: Rear Egg
This grenade egg move can only be launched behind the character. The egg is football shaped so its trajectory can be unpredictable as well. The egg is also treated as an item so it can be picked up and thrown, however the detonation time is rather short so its something to consider.
Their Final Smash: The Mighty Jinjonator
The move was used to deliver the final blow to Gruntilda in the original game. A fitting move to end you opponents life.
New Stage: Spiral Mountain
The Stage is quite different from other stages as it rotates. Everything will also spin as the stage does so recovery points may potentially change as well. Some platforms and sometimes a bridge will appear keeping the battlefield fresh. Some characters from the Banjo-Kazooie game also appear on the stage.
Along with the new Spiral Mountain stage, the music which originally had a more country feel to it, is available as well. Mr. Sakurai explains that if they were to just add the music as is, it didn’t feel suitable to match the atmosphere of battle so a considerable amount of effort was put in to do the re-arrangements. The composer Grant Kirkhope, not only did the original games but he ended up doing the arrangements for this game as well. Although it was Mr. Sakurai’s first time working with a musician outside of Japan, he expressed that Mr. Kirkhope did an “absolutely wonderful job”. Check out the Song collection Below!